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陈侃(教授)
,创建页面,内容为“{| class="wikitable" style="float:right; margin: -10px 0px 10px 20px; text-align:left" |<center>''' 陈侃 '''<br><img src=" https://staff.uic.edu.cn/attachment/im…”
{| class="wikitable" style="float:right; margin: -10px 0px 10px 20px; text-align:left"
|<center>''' 陈侃 '''<br><img src=" https://staff.uic.edu.cn/attachment/images/2021/09/03/image_1630608527_mlplHJzK.jpeg" width="180"></center><small>[https://fst.uic.edu.cn/faculty/faculty.htm#/kanchen/cn 北京师范大学-香港浸会大学]
</small>
|}
'''陈侃''',男,北京师范大学-香港浸会大学联合国际学院助理教授。
==人物简历==
新加坡南洋理工大学 计算机 博士
新加坡南洋理工大学 计算机 硕士
新加坡国立大学 计算机 学士
==主要任职==
计算机科学与技术
==研究领域==
[[计算机图形学]]、[[虚拟现实]]、[[人机交互]]、游戏开发
==学术成果==
=== 著作文章 ===
1.
Qian Sun, Yan Chen, Wenyuan Tao, Han Jiang, Mu Zhang, Kan Chen* and Marius Erdt. A GAN-based Approach Toward Architectural Line Drawing Colorization Prototyping. The Visual Computer (TVCJ), https://doi.org/10.1007/s00371-021-02219-x, 2021.
2.
Alex Zhang, Kan Chen, Henry Johan and Marius Erdt. High-performance Adaptive Texture Streaming and Rendering of Large 3D Cities. The Visual Computer (TVCJ), https://doi.org/10.1007/s00371-021-02152-z, 2021.
3.
Kan Chen, Henry Johan, Marius Erdt. Appearance-Driven Conversion of Polygon Soup Building Models with Level of Detail Control for 3D Geospatial Applications. Advanced Engineering Informatics (ADVEI), vol.28, pp.101049, 2020.
4.
Wentao Cheng, Weisi Lin, Kan Chen, Xinfeng Zhang. Cascaded Parallel Filtering for Memory Efficient Image-based Localization. International Conference on Computer Vision (ICCV), 2019.
5.
Wentao Cheng, Kan Chen, Weisi Lin, Michael Goesele, Xinfeng Zhang, Yabin Zhang. A Two-stage Outlier Filtering Framework for City-Scale Localization using 3D SfM Point Clouds. IEEE Transactions on Image Processing (TIP), vol.28, no.10, pp.4857-4869, 2019.<ref>[https://fhss.uic.edu.cn/ccgc/staff/achievements.htm 北京师范大学-香港浸会大学联合国际学院]</ref>
==参考资料==
{{reflist}}
[[Category:教授]]
|<center>''' 陈侃 '''<br><img src=" https://staff.uic.edu.cn/attachment/images/2021/09/03/image_1630608527_mlplHJzK.jpeg" width="180"></center><small>[https://fst.uic.edu.cn/faculty/faculty.htm#/kanchen/cn 北京师范大学-香港浸会大学]
</small>
|}
'''陈侃''',男,北京师范大学-香港浸会大学联合国际学院助理教授。
==人物简历==
新加坡南洋理工大学 计算机 博士
新加坡南洋理工大学 计算机 硕士
新加坡国立大学 计算机 学士
==主要任职==
计算机科学与技术
==研究领域==
[[计算机图形学]]、[[虚拟现实]]、[[人机交互]]、游戏开发
==学术成果==
=== 著作文章 ===
1.
Qian Sun, Yan Chen, Wenyuan Tao, Han Jiang, Mu Zhang, Kan Chen* and Marius Erdt. A GAN-based Approach Toward Architectural Line Drawing Colorization Prototyping. The Visual Computer (TVCJ), https://doi.org/10.1007/s00371-021-02219-x, 2021.
2.
Alex Zhang, Kan Chen, Henry Johan and Marius Erdt. High-performance Adaptive Texture Streaming and Rendering of Large 3D Cities. The Visual Computer (TVCJ), https://doi.org/10.1007/s00371-021-02152-z, 2021.
3.
Kan Chen, Henry Johan, Marius Erdt. Appearance-Driven Conversion of Polygon Soup Building Models with Level of Detail Control for 3D Geospatial Applications. Advanced Engineering Informatics (ADVEI), vol.28, pp.101049, 2020.
4.
Wentao Cheng, Weisi Lin, Kan Chen, Xinfeng Zhang. Cascaded Parallel Filtering for Memory Efficient Image-based Localization. International Conference on Computer Vision (ICCV), 2019.
5.
Wentao Cheng, Kan Chen, Weisi Lin, Michael Goesele, Xinfeng Zhang, Yabin Zhang. A Two-stage Outlier Filtering Framework for City-Scale Localization using 3D SfM Point Clouds. IEEE Transactions on Image Processing (TIP), vol.28, no.10, pp.4857-4869, 2019.<ref>[https://fhss.uic.edu.cn/ccgc/staff/achievements.htm 北京师范大学-香港浸会大学联合国际学院]</ref>
==参考资料==
{{reflist}}
[[Category:教授]]